# Unit 1 Transformations

Worlds Smartest 2 Year Old SOLVING HARD MATH PROBLEMS with Cupcake Prize
Worlds Smartest 2 Year Old SOLVING HARD MATH PROBLEMS with Cupcake Prize

## Unit 1: Transformations

Evidence of Learning
• describe and compare function transformations on a set of points as inputs to produce another set of points as outputs, including translations and horizontal or vertical stretching
• represent and compare rigid and size transformations of figures in a coordinate plane using various tools such as transparencies, geometry software, interactive whiteboards, waxed paper, tracing paper, mirrors and digital visual presenters.
• compare transformations that preserve size and shape versus those that do not.
• describe rotations and reflections of parallelograms, trapezoids or regular polygons that map each figure onto itself.
• develop and understand the meanings of rotation, reflection and translation based on angles, circles, perpendicular lines, parallel lines and line segments.
• transform a figure given a rotation, reflection or translation using graph paper, tracing paper, geometric software or other tools.
• create sequences of transformations that map a figure onto itself or to another figure.

• describe and compare function transformations on a set of points as inputs to produce another set of points as outputs, including translations and horizontal or vertical stretching

• represent and compare rigid and size transformations of figures in a coordinate plane using various tools such as transparencies, geometry software, interactive whiteboards, waxed paper, tracing paper, mirrors and digital visual presenters.

• compare transformations that preserve size and shape versus those that do not.

• describe rotations and reflections of parallelograms, trapezoids or regular polygons that map each figure onto itself.

• develop and understand the meanings of rotation, reflection and translation based on angles, circles, perpendicular lines, parallel lines and line segments.

• transform a figure given a rotation, reflection or translation using graph paper, tracing paper, geometric software or other tools.

• create sequences of transformations that map a figure onto itself or to another figure.

You are watching: Unit 1 Transformations. Info created by THVinhTuy selection and synthesis along with other related topics.

Rate this post