The Geometry Dash Story!
In 2013 a game was released on the app store called Geometry Dash. The game was about a cube who had to dodge and jump over obstacles in order to reach the end of each level! At the start it was only levels created by the creator of the game (RobTop). The game quickly evolved into everybody being able to create their own levels, and I became quickly addicted to this game. It had everything, music, awesome colors, and very fun gameplay. Easily one of my favorite games ever made! I started to play this game I believe in 2014, it may have been 2015. All I know is I have records from 2015 of me creating levels.
I remember going into school each morning around 5:30 AM. I would go into school and sit on the floor and make geometry dash levels for hours before school would start. I did this every day for many months. I remember one of my english teachers every day would walk into school and I would be the only one there sitting in the hall and I would always say hi to him and then went back to making levels. I made over 100 levels during this time, and one of them actually got featured which was basically my life goal at the time so I was so hyped when this happened! Even better, it was an auto level that got featured which means its a level that you dont even have to play, it does it itself. The level now has over a quarter of a million downloads which is awesome, definitely one of the top things on my bucket list that I have checked off.
I stopped playing Geometry Dash around 2017 when I moved to Ireland. I knew in 2015 that there would be a point where I would get tired of the game and give up on it. But now I have been drawn back to the game and hope to try to bring back my muscle memory of making levels. I forgot how insane and difficult making levels can be. But the reason that I love this game is because it is basically just creativity entirely. You can do anything and make anything basically that you want and make it your own, play it, and then even share it with other GD players and maybe even get it featured like I did many years back! Here is a screenshot I took of a level I am editing right now:
The hardest part probably is all of the color changes and moving parts that have to be placed all over. All of the vertical blue lines you see above all trigger either some sort of color change or some sort of object to move. Im excited to get back into this game and work on some awesome levels with people I played with like 5–6 years ago!