- Publisher: Square Enix
- Release Date: Jun 28, 2016
- Summary: Set between the events of STAR OCEAN: The Second Story and STAR OCEAN: Till the End of Time, STAR OCEAN: Integrity and Faithlessness takes place centuries after humans have left Earth for the stars. On a planet in the distant Faykreed star system, the swordsman Fidel Camuze and his childhoodSet between the events of STAR OCEAN: The Second Story and STAR OCEAN: Till the End of Time, STAR OCEAN: Integrity and Faithlessness takes place centuries after humans have left Earth for the stars. On a planet in the distant Faykreed star system, the swordsman Fidel Camuze and his childhood friend Miki Sauvester set out to protect their village from being swallowed in the tides of civil unrest.… Expand
- Developer: Tri-Ace
- Genre(s): Role-Playing, Action RPG, Japanese-Style
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
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Star Ocean: Integrity and Faithlessness Trailer – TGS 2015
- Positive: 9 out of 67
- Mixed: 50 out of 67
- Negative: 8 out of 67
- Jul 15, 2016The newest Star Ocean game isn’t for everyone, but it’s a wonderful science fiction RPG nevertheless, boasting magnificent combat, a transcendent soundtrack and mostly beautiful graphics. Absolutely worth your while.
- Jun 27, 2016While Star Ocean: Integrity and Faithlessness pulls together a strong story and great gameplay, it’s plauged by technical issues.
- Jun 28, 2016With some scenario problems and a flat evolution of characters, Star Ocean: Integrity and Faithlessness succeeds in being both fun and dynamic. A fun that, unfortunately, lasts less than other JRPGs do.
- Jul 5, 2016Despite its shortcomings, it’s enjoyable, but only for hardcore JRPG fans.
- Jul 16, 2016I just wish that Star Ocean: Integrity and Faithlessness was a little more refined: it isn’t an unpleasant experience, but there is very little ground-breaking about it.
- Aug 3, 2016Within half a dozen hours, party members move from distant strangers to lifelong companions. These shifts feel completely unnatural and alienate the player from forming emotional connections.
- Pelit (Finland)Oct 12, 2016A washout. Somebody let the vampire in at Tri-Ace and it sucked all the life and personality from the once weird and funny JRPG series. Bring EDGE MAVERICK back. [Sept 2016]
- Positive: 26 out of 88
- Mixed: 25 out of 88
- Negative: 37 out of 88
- Jun 29, 2016It’s really a fun game with lots of fun aspects and really good graphics. It’s a tad on the short side but that encouraged me to play throughIt’s really a fun game with lots of fun aspects and really good graphics. It’s a tad on the short side but that encouraged me to play through the story multiple times for different character endings. I liked the crafting in this game and the learning curve was just about right. I really wish they would just port SO3 and 4 to the ps4 also but this will keep me going for quite sometime.… Expand
- Jul 3, 2016first of all, get over the lack of capitilization and other nuisances. im not writing an essay so if you seriously cant read this reviewfirst of all, get over the lack of capitilization and other nuisances. im not writing an essay so if you seriously cant read this review because of this then go elsewhere, fair warning. ive read many reviews here and have to agree that this game hails back to a simpler time of jrpg. no im not talking about western rpgs, im talking about rpgs that have the heart of the land of the rising sun. this is a different star ocean but at the same time the same. many presentation factors have been changed as well as pace and character development. as for predictability, most 80’s movies i watched as a kid entertained me thoroughly despite the story being predictable. just because a story might be predictable doesnt mean its bad if its done right. theres just something about this game that just draws you in and never lets go. no, its not the best star ocean but id say its around the second best but one thing is for sure, its the best jrpg that ive played in years, final fantasy and other various tales games included. its easy on the eyes, a good enough story, well enough pacing and a proper wow factor for the star trekie geek out that is starships and space travel. dont understand all the hate there is for this game unless youre a youngin that never played old school. it doesnt try to cater to the mainstream and it does so with its unapologetically “love it or leave it” presentation. i scoured various reviews before buying this but then so did i with star ocean 4 (the 360 version) and still love d it as well as 5. even with the previous gen aspect of the game’s production looming overhead, the game still feels like the first true next gen jrpg. dont get me wrong, jrpgs like neptunia vii and zestiria were good enough, just not great like this. maybe me being older and more patient than most younger gamers has something to do with my score but this game is “a-okay” in my book. well worth the $60 price tag. i stopped reading too much into game review scores for games in this genre long ago because at some point i realized that my tastes are a bit different than most modern day professional game reviewers.… Expand
- Jul 2, 2016No New Game+ ruined the game… I Like the system Battle, the difficultyt, but i dont want start a new game without my progress in a newNo New Game+ ruined the game… I Like the system Battle, the difficultyt, but i dont want start a new game without my progress in a new dificulty…no DLCs, i think games like this, need DLc to extend the game, Dlcs Like, New area, new boss, new super boss.… Expand
Jun 28, 2016I imported this game from Japan when it came out because I like Star Ocean. I was disappointed by this game.
The main scenario took meI imported this game from Japan when it came out because I like Star Ocean. I was disappointed by this game.
The main scenario took me around 20 hours due to my slow reading speed. I also did side quests (around 70% of them) and the Cathedrals. I think someone who is fluent in Japanese could take around 15 hours. For reference, SO2/SO3/SO4 were all 30 hour games for me, without doing many side quests.
For an action RPG, the camera is pretty important. The camera in this game is just wonky… When you walk around on the field, the camera is focused relative to how far from the ground Fidel is walking around at. During cutscenes, you have to move the camera around yourself (on the amusing side, you can emote during “cutscenes” and make silly faces during important parts) but you can’t do something like first person mode or re-focus the camera so the back of Fidel’s head isn’t the center of the frame.
In battle, the camera will sometimes get snagged on the terrain/environment. You now seamlessly transition into battle from the overworld (in previous SO games, you’d load into battle and have a square battle field with no environment / terrain). The boundaries and objects in these environments aren’t very well defined, resulting in characters sometimes getting stuck behind walls/etc. Like if a character was behind a wall when you approached an enemy and started a battle, they can still be behind the wall (and their AI will run around in circles trying to get out of the wall until you manually move them – it’s pretty amusing).
The battle system itself is good, combining elements of SO3 and SO4. It feels a bit like SO3 (“cancel” combos and such) but you can build up a Rush gauge like SO4. There is an artificial difficulty spike in combat once you reach a segment where you have to protect a character in battle multiple battles in a row. You use every single character you get in your party, but battles are seemingly balanced around all participants being alive at all times. In reality, people die pretty quickly.
The new role system augments the SO3/SO4 battle system pretty well. You can level the roles and set bonuses and such and influence how the characters AI works. But there is a particular set of roles that can make combat a complete joke, well into the post game dungeon. (I’m not going to spoil what they are.)
Despite you now being able to use every single character in battle, the new battle skill system means you have to pick and choose who to give skill books to. You don’t get battle skills by leveling up. You have to find a book that lets them learn level 1 of the skill, but 2 characters will share each book. I think this would’ve been better suited to a previous SO game where you didn’t have every single party member in your party at once.
The story and characters aren’t anything particular to write home about. The story is basically “protect this little girl because she is a little girl”. The majority of the characterization takes place in optional Private Actions. As mentioned before, you now control the camera during cutscenes, so unlike Star Ocean 4 where you had more cinematic cutscenes for all of the Private Actions, Star Ocean 5’s private actions are you standing there talking to the other character, and you can still emote as you control Fidel. Welch’s Private Actions (which unlock Item Creation) were all pretty enjoyable. The rest were mostly anime tropes.
The world itself is not very big. You only travel to one planet, and there are 4-5 proper cities/towns (YMMV on whether the 5th one counts as a town or not) on this planet. There aren’t many overworld maps or zones either.
For those of you looking for new music by Sakuraba, you won’t find much of it because 1/2 of this games OST was taken from other tri-Ace games. Not even remixed like Stab the Sword of Justice was remixed for SO4, but straight up copy/pasted. The shrine uses the same shrine music from SO3. The battle vs Del Sol uses The Divine Spirit of Language. Etc.
Overall, I can’t recommend the game unless you absolutely must play every Star Ocean game.… Expand
- Mar 15, 2017The most disappointing game of 2016. As a lover of JRPGs, and a fan of “The Last Hope”, I was keen to pick this up day one. Unfortunately, theThe most disappointing game of 2016. As a lover of JRPGs, and a fan of “The Last Hope”, I was keen to pick this up day one. Unfortunately, the game reeks of poor effort on the dev side, with an empty game world that did not match the character models, and bleak story. The battle system had great potential, but was mired with skill exploitations, The game feels like it was unfinished to be honest – a beta game. Wondering if something happened. But there is no doubt the polish was lacking, and you should not waste your time picking this one up at all.… Expand
Jun 28, 2023This review contains spoilers, click expand to view. Every New Star ocean Getting Worse ,,
This One Is Nightmare ..
– Worse Story
– Bad Charecters
– Boring Cutscenes Ever
– Big Monsters Not Stopping Atk You what ever you attack / Conter Them ,, They will keep atack you and Break you Bouns ,,,
and now i’m having a Worse Nightmare for trying to get Platinum ,, Thanks to Square Enix For That …
If you really want to Realize How Bad this game is ,, Just Start Getting Platinum… Expand
- Mar 27, 2022these games are getting less and less of a star ocean feel to them 5&6 mainly first departure felt right this just feels so off from that andthese games are getting less and less of a star ocean feel to them 5&6 mainly first departure felt right this just feels so off from that and tri ace should have stopped after till the end of time and should have remade 3 and brought that to america as well as remastering 2 and TTEOT for switch the only good thing i can say about this is the music everything else is just NO… Expand
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