Blast Processing: Part Two

To join the two posts semi-fluidly, I’m going to just continue from where I left off, if you have no objection. Well, I was going to anyway, but I’m confident you know what I mean.

Blast Processing ends in much the same way it started: as a cube section. Only the last part may give you a bit of trouble, but if you look ahead, you’ll know where to jump to avoid crashing.

Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have
Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have
Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have

Decoration

To be honest, there isn’t much consistent and outstanding decoration in Blast Processing. Not to say I don’t like it, but there’s nothing special. Other than the block design and puzzling faces, it looks just like an updated basic level with a few new gamemodes included.

Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have
Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have

I love the colours in this section however.

Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have

Coins

The first coin is located in the dual wave section. It’s quite difficult to get unless you practice a few times, are good, or are even lucky as I was.

Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have

Blast Processing’s second coin is in the monster-ridden UFO section. While the gap is only one block wide, it’s easier than you think.

Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have

Finally, the third coin is located in a near ship system. As I stated earlier, this coin is tough to get for people who aren’t experiences, or even those who are. You may have noticed that the coins in Blast Processing are quite a lot harder than the level itself, probably on purpose.

Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have

Music

Yet again, Waterflame composed this piece, and it’s amazing. The extended version is much better than the cut version, but that’s definitely a good thing. In my opinion, the vocals add an unnecessarily awesome touch to the piece. Some of the vocals were allegedly taken from a SEGA advert, so it had to be taken out of the official version. It’s stoll quite easy to find a version with it added, and personally I think the original sounded better, though opinion cannot override copyright rules.

Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have

Conclusion

Blast Processing has great music, great coin placement, and great gameplay. However it is lacking in decoration, and it much too easy for its place. Granted, not all later levels can be Demons, but I would prefer some continuity. Putting all this together, I rate Blast Processing as…

8/10

Blast Processing: Part Two-To join the two posts semi-fluidly, I'm going to just continue from where I left off, if you have

So that’s the end of my Blast Processing Analysis! Please leave any suggestions or feedback in the comments, and I’ll try to reply or correct myself 🙂

Thank you sooooo much for watching,

– GabeLucario :3

You are watching: Blast Processing: Part Two. Info created by THVinhTuy selection and synthesis along with other related topics.

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